Offers “Ubisoft”

Expires soon Ubisoft

User Interface Visual Artist - One Year Contract

  • Internship
  • USA
  • Design/UX/UI

Job description



 

Ubisoft is composed of over 18,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.  

 

Home to the North American Ubisoft headquarters since 1996, Ubisoft San Francisco opened its development studio in 2009 and since developed Rocksmith® and Rocksmith 2014, to teach millions of people how to play guitar and bass. With a song library of over 1,500 songs and 9 years of support the Rocksmith franchise helped millions of players around the world on their musical journey. In 2017, the studio released the critically acclaimed South Park™: The Fractured But Whole™, in collaboration with Trey Parker, Matt Stone, and South Park Digital Studios. The studio is currently working on two unannounced projects.

 

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

 

Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

 

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

 

Take entertainment to the next level. Join us and create the unknown.

 

 

 

 

 

 

 

WHAT YOU'LL DO

 

 The User Interface Visual Artist will create the 2D graphic elements for a new action title in our Studio including the user interface and surrounding visual identity.

 

·  Create pixel-perfect mockups of in-game menus as well as the in-game heads up display (HUD)
·  Work collaboratively with the UI engineers and technical artists to carry designs from concept into final implementation
·  Assist with the development of the surrounding visual brand/style
·  Meet project deadlines and milestones set by project managers
·  Learn and grow on the job so that you can begin to handle some of the more technical implementation aspects of game development.

 

 

WHAT YOU'LL BRING

 

·  Bachelor’s degree in Graphic Design
·  Demonstrate excellent graphic design skills (typography, color, layout, etc.)
·  Your portolio should showcase some experience with either Motion Design OR UX Design
·  3-5 year of working experience as a Graphic Designer (video game/entertainment industry experience is preferred, but not necessary)
·  Ability to work in a creative environment, while still being able to take creative direction
·  Excellent organizational, communication and interpersonal skills 

 

Note: you MAY be asked to complete an assessment as part of the application process. This test would be designed to showcase your skills and prove that you’re able to handle the game’s style. If needed, further instructions would be given.

 

 

 

 

 

 

All your information will be kept confidential according to EEO guidelines.

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