Offers “Ubisoft”

Expires soon Ubisoft

Junior 3D Programmer

  • Internship
  • SINGAPORE
  • IT development

Job description



Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.  At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.

Ubisoft Singapore opened its doors in July 2008 and has since become the largest AAA lead studio in Asia . We are proud of our expertise in naval technology and very excited to bring a brand new online, naval, open world IP to you – the pirate game Skull and Bones !

Our other notable achievements include working on every Assassin’s Creed game since Assassin’s Creed II , and being the innovators of naval gameplay in Assassin’s Creed III , Assassin’s Creed IV : Black Flag , Assassin’s Creed Rogue and Assassin’s Creed Origins . We can’t wait to bring exhilarating and unforgettable gameplay experiences to you. 

Find out more about us on our website: singapore.ubisoft.com

Your adventure:

You will work within a collaborative multidiscipline environment and supporting the implementation of graphical rendering features that meet the requirements of the project’s Lead Artist and Technical Architect.

Responsibilities:

·  Implement practical and timely solutions that meet the game design and technical requirements.
·  Implement code that is modular, self-contained, and defensive and observes the technical constraints on the system.
·  Work as a key part of an agile development team, taking responsibility for organising and planning their own work.
·  Ensure coding standards are followed, and help to enforce good programming practices within the engineering team.
·  Maintain technical documentation for the engineering team as well as other disciplines.
·  Optimise code and data for memory usage and performance as required.
·  Write debugging tools for programmers, level designers and artists.
·  Keep abreast of new advances in rendering technology, algorithms and hardware.

Skills

·  Passionate about playing and making games.
·  Excellent C/C++ programming skills, with good knowledge of object oriented development.
·  Experience with commonly used development tools such as Visual Studio and perforce.
·  Able to plan and estimate their own tasks and ensure timely delivery of work.
·  Self-motivated and pro-active with a strong work ethic.
·  Excellent oral and written communication skills.
·  Bachelor’s degree in a relevant subject or equivalent industry experience.
·  Knowledge of common algorithms, data structures and patterns, and the ability to apply them to problems while keeping constraints and performance in mind.
·  Able to analyse unfamiliar code of a reasonable complexity to understand and extend the functionality of an existing module.
·  Has knowledge of different software development methods such as Test Driven Development, Unit Testing, Agile etc…
·  Proven ability to debug defects of a reasonable complexity.
·  Good mathematics ability and a familiarity with common 3d graphics principles and rendering algorithms.
·  Good working knowledge of current GPU architecture, and rendering APIs, experience with DirectX 11 a benefit.

How to apply:

If you are interested, please kindly apply via our website: https://singapore.ubisoft.com with a latest copy of your CV, portfolio and/or demoreel .

Thank you for your interest in Ubisoft Singapore!

 

To all recruitment agencies:

Ubisoft does not accept agency resumes. Please do not forward resumes to our jobs alias, Ubisoft employees or any other company location. Ubisoft is not responsible for any fees related to unsolicited resumes.

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